Ritual Beast Sunshine
(Normal Spell Card)
Banish 1 "Ritual Beast" card from your hand; draw 2 cards.
Ritual Beast's Forever
(Counter Trap Card)
When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up "Ritual Beast Ulti-" monster: Negate the activation, and if you do, banish that card. You can only activate 1 "Ritual Beast's Forever" once per turn.
Ritual Beast Zefrawendigo
Spellcaster/Fusion/Effect/Level 6/DARK
ATK 1500/DEF 1500
2 "Ritual Beast" monsters
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your Graveyard. (You do not use "Polymerization".) Cannot be destroyed by battle. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
Spiritual Beast Ulti-Tamer
Wyrm/Fusion/Effect/Level 10/DARK
ATK 2100\DEF 3200
1 "Ritual Beast Ulti-" monster + 1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by shuffling the above your banished cards into the Deck , and cannot be Special Summoned by other ways. (You do not use "Polymerization".)
Infernoid Gaiadvanaest
Fiend/Effect/Level 11/FIRE
ATK 3600/DEF 3400
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by returning 3 banished "Infernoid" monsters to the Graveyard, except "Infernoid Gaiadvanaest", while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can add 1 "Void" Spell/Trap Card and 1 "Infernoid" monster from your Graveyard to your hand.
Infernoid Sophia
Fiend/Effect/Level 12/FIRE
ATK 0/DEF 0
If you control a "Infernoid" monster, you can Special Summon this card (from your hand). Once per turn: You can declare a Level from 1 to 11; this card becomes that Level until the End Phase. If this card is sent to the Graveyard: You can send up to 3 "Infernoid" monsters with different Levels from your hand and/or Deck to the Graveyard.
Void Contradictory
(Quick-Play Spell Card)
If a monster you control battles a Level 9 or higher monster; it gain ATK equal to the ATK of the monster on the field that has the highest ATK, also it cannot be destroyed by battle this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; Add 1 "Void" Spell/Trap Card from your Deck to your hand, except "Void Contradictory".
Zefra Sacred Tree
(Continuous Trap Card)
During your Main Phase or your opponent's Main Phase 2: You can Special Summon 1 "Zefra" monster from your Deck. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as Material: You can draw 1 card. If this card is sent to the Graveyard: You can place 2 "Zefra" Pendulum Monsters from your Deck to your Pendulum Zone. You can only use each effect of "Zefra Sacred Tree" once per turn.
Zefra's End
(Quick-Play Spell Card)
Double the ATK of all Pendulum Summoned "Zefra" monsters you currently control, until the end of this turn, also they unaffected by your opponent's card effects untill the end of Battle Phase this turn.
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